When I was working out where I wanted each thing to be on the screen, I had a few points in mind:
- The major things should be obvious and easy to see
- Little, less important things should be out of the way, but visible
- Information which isn’t often needed, or isn’t wanted during a fight, should be hidden unless I want to see it
- I wanted to keep the look of the default UI, because I just like the design of it
- Lastly, I want to be able to see the whole raid’s unit frames at once
Taking those things into consideration, here’s what my UI looks like outside of combat:
And this is what it looks like in combat:
So as you can see, I’m using the standard action bars along the bottom and up the side of the screen – frankly I’ve never needed more space than what’s provided, and I always think the action bar mods look really awkward and generally unfriendly. The things I need to see are slap bang in the centre, and things I don’t need a constant eye on are off to one side. Stuff I look at constantly, like my bag space, is along the top.
Details of the numbered parts are as follows:
- This is Titan Panel, one of my favourite mods which I wrote about in my addons post. It displays a lot of useful, easy to see information.
- My Recount meter is shown here, but I usually have it hidden, especially during combat, or else it gets in the way.
- Some addons take up a lot of screen space, and so have minimap icons which can be clicked to show or hide them. These are found around the edge of my default minimap.
- For some reason, most people never expand to more than one chat box – I personally have one for trade, general, party chat, etc, and one dedicated to my guild and officer chat, because I value that the most and don’t want to miss anything. If I had a wider screen, I’d expand to three boxes so group chat channels could be separate too.
- It’s not shown here because I’m not in a raid, but this is where Grid lives for my raid frames. For parties, I use the default UI because there’s nothing else which needs the space.
- Just fading off the screen at the top there is SCT, my Scrolling Combat Text, which replaces the standard one. I still prefer it in the middle though, it’s easier to see those tasty Soul Fire crits!
- Here’s TellMeWhen in all its glory. Since this is probably the thing I look at most during a fight, it’s next to the cast bar, where my eyes tend to be if they’re not focused on the environment.
- The cast bar, as provided by Quartz. You can see the red area denoting lag.
- Since there’s nobody else in my group attacking my target, the little drop down doesn’t show, but this is my Omen Threat Meter for showing, well, threat. I don’t usually need to see it, but having it visible is a must.
- Finally, tucked away in a corner is LiveDamage, showing my current spell power. All it does is save me having to open the character screen if I want to see how much effect buffs are having, or what-not, so it’s not important and therefore should be unintrusive.
And that’s that. Coming tomorrow, we have keybindings, which I think should finish off this section of guides, unless I think of anything else. Do of course feel free to suggest or ask anything you wish!