Reading this post on WoW.com got me thinking about the whole idea of Alliance vs Horde in WoW, and how important it actually is, lore-wise. It’s amazing how much the significance varies as you progress through the game and how the events taking place dictate how far we are from all killing each other.
Prior to World of Warcraft, the RPG games were based mainly around the Orcs vs Humans and the Second and Third Wars. When you start out in WoW however, all you really know is that the war is being fought in far-off lands and you need to help out your people by dealing with the problems closer to home. For example, the Defias Brotherhood, who have partially taken control of the Human lands due in the absence of the army, or the cultists stirring up trouble in Durotar. You spend a lot of time clearing out mines and caves, gathering food, running errands for citizens and delivering messages.
As you progress, you gradually experience more of the world and you interact with other factions and races. You begin to realise that the war has affected all walks of life, from cities being empty of soldiers to deserted buildings and a lack of supplies. You also start to get into small skirmishes with the opposition – for example, while progressing through Ashenvale (which is very war-orientated in places) you might come across Warsong Gulch and taste real battle, or you might experience a Crossroads raid.